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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
all Reset seating set.mtl OBJ (.obj, .mtl) 2022
all Reset seating set.fbx Autodesk FBX (.fbx) 2022
all Reset seating set animation.bip KeyShot (.bip, .ksp) 10.0
Native all Reset seating set texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
all Reset seating set texture.bip KeyShot (.bip, .ksp) 10.0
all Reset seating set animation.11417.mov KeyShot (.bip, .ksp) 10.0
Native all Reset seating set.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
all Reset seating set.obj OBJ (.obj, .mtl) 2022
Native all Reset seating set texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 108354
Edges : 213800
Faces : 106900
Tris : 213800
Uvs : 130617
This model can be used for video and game assets