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A rugged, tileable ground material featuring warm brown mud densely peppered with micro‑pebbles and irregular chalky mineral deposits that break up surfaces in close‑ups and large terrains. The scan‑based texture preserves granular microdetail, soft mounding, and pale crust patches that add scale cues while remaining cleanly seamless to minimize repetition. Supplied as calibrated 4K PBR maps—BaseColor, Normal (OpenGL), Roughness, Height/Displacement, and Ambient Occlusion—compatible with Blender, Unreal Engine, Unity HDRP/URP, Substance, V‑Ray, and Corona. Use the Height map for parallax or true displacement to emphasize pebble relief and crust edges, and modulate Roughness for looks ranging from damp earthy sheen to sun‑dried matte. Ideal for riverbanks, quarry paths, excavation yards, and open‑world biomes needing gritty, story‑rich mud with mineral breakup.
Included4096×4096 PNG: BaseColor, Normal (OpenGL), Roughness, Height, AO.
Seamless tiling with balanced luminance and non‑directional breakup for splat blending and decals.
Game‑ready, render‑ready, royalty‑free for commercial projects per marketplace terms.
REVIEWS & COMMENTS
accuracy, and usability.
