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A versatile, tileable wet clay plaster material with subtle surface undulations, fine granular breakup, and scattered dark mossy spots for natural variation on ground or walls. The neutral brown‑gray tone grades easily, while micro pitting, faint streaks, and occasional organic specks prevent tiling artifacts in both close‑ups and large surfaces. Delivered as calibrated 4K PBR maps—BaseColor, Normal (OpenGL), Roughness, Height/Displacement, and Ambient Occlusion—compatible with Blender, Unreal Engine, Unity HDRP/URP, Substance, V‑Ray, and Corona workflows. Use the Height map for parallax or true displacement to accent shallow dents and raised patches, and adjust Roughness to art‑direct from damp sheen to drying matte clay depending on scene lighting. Ideal for earthen floors, adobe walls, cave interiors, medieval sets, and stylized environments needing a believable wet clay base.
Included4096×4096 PNG: BaseColor, Normal (OpenGL), Roughness, Height, AO.
Seamless tiling with balanced luminance and low directional bias for predictable blending and decals.
Game‑ready, render‑ready, royalty‑free for commercial projects per marketplace terms.
REVIEWS & COMMENTS
accuracy, and usability.
