



A realistic ground material of compact shop floor soil lightly covered with scattered sawdust flakes, faint wheel marks, and soft smudges—ideal for carpentry workshops, construction interiors, and event floors needing subtle organic debris. Delivered as a seamless, tileable PBR set at 8K, it includes calibrated albedo/color, detailed normal, roughness, ambient occlusion, and displacement/height maps to preserve thin wood shavings, micro grit, and shallow dents in close‑ups. Displacement adds subtle relief for sawdust buildup without harsh steps, while the normal enhances fine chip edges for metallic/roughness workflows across Blender, Unreal Engine, Unity, 3ds Max, Maya, and Cinema 4D. Clean U/V tiling supports large areas under HDRI or strong directional lighting, making this a versatile base for workshop scenes, warehouse aisles, expo halls, or construction set dressing.