1/3
A characterful PBR material of traditional S‑profile clay tiles with natural moss growth, edge chipping, and dirt accumulation—perfect for historic villages, countryside cottages, and abandoned sets in games, archviz, and film. The surface blends warm terracotta with soft green biofilm, delivering believable breakup at grazing light while tiling cleanly across large roofs without visible seams or patterns. Normal and height maps preserve the rolling S‑tile silhouette, mortar gaps, and lifted edges for convincing parallax/displacement in close‑ups, balanced to avoid moiré in mid‑distance shots. Calibrated BaseColor stays grade‑friendly for varying moss intensity via vertex paint or masks, and roughness variation captures damp vs. dry micro‑sheen across tiles and moss patches. Delivered at 4K with consistent naming and compatibility for Blender, Unreal Engine, Unity HDRP/URP, 3ds Max, and Maya in metallic/roughness and specular pipelines. Ideal for villas, monasteries, farmhouses, and modular roofing kits where authenticity and performance matter.
Includes (PNG, 4096×4096): BaseColor, Normal (OpenGL), Roughness, AO, Height/Displacement; preview renders; suggested texel density 512–1024 px/m; recommended displacement 2–4 cm for hero shots.
REVIEWS & COMMENTS
accuracy, and usability.
