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A seamless dusty concrete wall texture with natural speckling, subtle grime patches, and fine pore detail, ideal for realistic interiors, parking garages, industrial sets, and game props without visible tiling at common scales. Delivered as a clean PBR metalness workflow set: BaseColor (sRGB), Normal (OpenGL), Roughness, and Ambient Occlusion in PNG at 4096×4096, properly aligned and resolution‑matched for immediate use in Blender, Unreal, Unity, and DCC tools.
Technical detailsWorkflow: PBR metalness; BaseColor in sRGB, Non‑color for Normal/Roughness/AO; power‑of‑two 4K resolution; 1:1 aspect ratio; seamless tiling.
File naming: ConcreteDusty_BaseColor.png, ConcreteDusty_Normal.png, ConcreteDusty_Roughness.png, ConcreteDusty_AO.png to pass quality checks and speed setup.
Compatibility: Non‑embedded textures, ready for CGTrader’s texture listing with correct tags and “PBR” flag for marketplace filters and discoverability.
Usage notesBest starting values: roughness 0.65–0.8; normal intensity 1.0; optional AO multiply at 0.5–0.75 for soft contact. For variation, blend with decals for drips or edge wear and use multiple preview renders (sphere, plane close‑ups, wireframe UV preview) to meet recommended rich media counts that correlate with higher sales.
REVIEWS & COMMENTS
accuracy, and usability.
