DESCRIPTION

This production‑ready PBR material presents a warm taupe plaster/cement surface finished by hand trowel, showing gentle tonal mottling, tiny pinholes, and light chatter marks that create believable variation without heavy distress—ideal for modern interiors, hospitality sets, and product stages. The 4K seamless set preserves low‑frequency color drift with high‑frequency pore detail so walls remain elegant at room scale while close‑ups retain tactile realism and clean light rolloff. Calibrated normal and height maps provide subtle relief for pores and toolwork, while tuned roughness yields a refined matte‑cement response across Blender, V‑Ray/Corona, Unreal, and Unity.​

What’s included

Maps: BaseColor (Albedo), Normal (OpenGL), Roughness, Ambient Occlusion, Height/Displacement; seamless 4096×4096 PNGs for clean tiling and neutral grading.​

Scale: authored to ~1×1 m tile; pore density and mark spacing read naturally on architectural walls; rotate/offset UVs to vary subtle streak direction.​

Uses: boutique interiors, cafés, galleries, studio backdrops, VR/AR scenes, and product renders needing a warm neutral plaster base.​

Author notes

Height is subtle (≈0.5–1.5 mm); use parallax or low‑gain displacement to enhance pores and marks without over‑embossing.​

BaseColor lighting‑neutral with separate AO; nudge roughness darker for sealed plaster or brighter for chalkier limewash aesthetics.​

Previews include sphere and plane renders showing tiling cleanliness, tonal richness, and micro‑detail retention under directional light.​

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PBR Taupe Hand Troweled Plaster Texture

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File formats
BLEND
Blender<br />File Size: 64.4 MB
EXR
EXR<br />File Size: 64.4 MB
JPG
JPG<br />File Size: 64.4 MB
PNG
PNG<br />File Size: 64.4 MB
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11 polygons
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