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A tileable dry mud ground featuring subtle hoof and boot scuffs, micro‑pitting, and scattered chopped straw for authentic farmyards, paddocks, and festival grounds. The neutral beige‑gray tone balances smooth compacted patches with fibrous debris clusters and soft mounding to avoid repetition across large terrains and hold detail in close‑ups. Delivered as calibrated 4K PBR maps—BaseColor, Normal (OpenGL), Roughness, Height/Displacement, and Ambient Occlusion—compatible with Blender, Unreal Engine, Unity HDRP/URP, Substance, V‑Ray, and Corona. Use the Height map for parallax or true displacement to push scuff relief and straw buildup, and modulate Roughness to art‑direct from chalky dry dust to lightly worn, satin‑matte mud. Ideal for barns, medieval yards, rural roadsides, and survival levels needing a grounded, performance‑friendly dry dirt base with story detail.
Included4096×4096 PNG: BaseColor, Normal (OpenGL), Roughness, Height, AO.
Clean seamless tiling with balanced luminance and low directional bias for splat blending and decals.
Game‑ready, render‑ready, royalty‑free for commercial projects per marketplace terms.
REVIEWS & COMMENTS
accuracy, and usability.
