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Achieve gritty, real‑world road surfaces with this seamless “Cracked Asphalt With Exposed Aggregate” PBR material, featuring oxidized binder, crushed stone inclusions, and pothole pitting for believable wear and age in streets, parking lots, and industrial yards. The pack delivers calibrated 4K textures: Albedo, Normal, Roughness, Ambient Occlusion, and 16‑bit Height/Displacement, enabling sharp micro‑detail and convincing cavity depth in closeups or hero shots. Maps are tuned for physically based workflows in Blender, Unreal Engine, Unity, and Substance pipelines, maintaining correct energy conservation and consistent roughness response across lighting conditions. The height map supports parallax/true displacement for ruts and chips, while the normal map captures tar ripples and aggregate protrusions for tactile realism at game and film resolutions. Seamless tiling ensures scalable usage from small patches to long roadway stretches; recommended real‑world scale is ~1.8–2.2 m per tile for natural aggregate size and crack spacing. Ideal for games, archviz, film, and XR scenes requiring modern or weathered urban ground, with clean folder structure for drag‑and‑drop integration.
REVIEWS & COMMENTS
accuracy, and usability.
