


A rugged, tileable dirt road material featuring compact soil with mixed‑size stones and coarse gravel for believable tire‑worn paths, service roads, and mountain trails. The scan‑based surface preserves embedded rock edges, micro‑pitting, and soft mounding, giving strong scale cues without obvious repetition across large terrains or close‑up shots. Delivered as calibrated 4K PBR maps—BaseColor, Normal (OpenGL), Roughness, Height/Displacement, and Ambient Occlusion—compatible with Blender, Unreal Engine, Unity HDRP/URP, Substance, V‑Ray, and Corona. Use the Height map for parallax or true displacement to push rock relief and ruts, and adjust Roughness to art‑direct from dusty matte to slightly damp earth depending on lighting. Ideal for off‑road scenes, quarry yards, construction sites, and open‑world biomes that need gritty, reliable ground with good performance.
Included4096×4096 PNG: BaseColor, Normal (OpenGL), Roughness, Height, AO.
Seamless tiling with balanced luminance and non‑directional breakup for splat blending and decals.
Game‑ready, render‑ready, royalty‑free for commercial projects per marketplace terms.