DESCRIPTION
Stylized Football and Characters Asset Pack

Game-Ready Low-Poly Stadium, Rigged Characters and Animations

A complete, production-ready stylized football (soccer) 3D asset pack designed for penalty shootout games, arcade sports titles, VR/AR experiences, mobile, and desktop projects.

Pack Overview
  • Complete Multi-Pipeline Support: Built-in, URP (Universal Render Pipeline), and HDRP (High Definition Render Pipeline).
  • 4 Fully Rigged Humanoid Characters: Striker, Goalkeeper, Wall Defender, and Match Referee.
  • 6 Match Animations Included: Dynamic approach kick, alert goalkeeper idle, high and low diving saves, free-kick defensive wall jump, and referee gesturing wave.
  • Complete Stadium and Pitch Environment: Grandstand with 16-tier seating, canopy roof, floodlights, LED sponsor boards, crowd billboards, regulation goal post with net, and a regulation 105m x 68m pitch.
  • Humanoid / Mixamo Compatible: Standard humanoid skeleton setup allows seamless retargeting with any standard biped animation library.
  • Clean Topology and UVs: Low-poly geometry optimized for real-time mobile and PC performance.
Unity Multi-Pipeline Setup (Included in .unitypackage)

Pre-configured, drag-and-drop prefabs and materials are organized for all 3 render pipelines:

  • Built-in Pipeline: Standard shaders and materials with dedicated prefabs and demo scene (Example_Scene.unity).
  • URP (Universal RP): URP/Lit PBR materials with BaseMap and Smoothness and dedicated prefabs (Example_Scene_URP.unity).
  • HDRP (High Definition RP): HDRP/Lit materials with high-fidelity lighting and dedicated prefabs (Example_Scene_HDRP.unity).
Included 3D Models (FBX)
  1. Striker.fbx - Stylized striker player with jersey, shorts, cleats, and humanoid rig (approx 20000 polys).
  2. Goalkeeper.fbx - Goalkeeper with specialized jersey, keeper gloves, and humanoid rig (approx 20000 polys).
  3. WallDefender.fbx - Defensive wall player in away strip (approx 20000 polys).
  4. Referee.fbx - Match referee with official uniform and whistle (approx 20000 polys).
  5. Stadium_Grandstand.fbx - Multi-tier stadium stand with roof, railings, and floodlights (approx 26000 polys).
  6. GoalPost.fbx - Regulation football goal frame with net mesh (approx 4700 polys).
  7. Football2026.fbx - Stylized multi-panel match ball (approx 2700 polys).
  8. FootballPitch.fbx - Regulation 105m x 68m striped turf pitch.
Included Animations (FBX)
  • football_kick.fbx - Dynamic run-up strike and follow-through.
  • goalkeeperidle.fbx - Looping agile goalkeeper stance.
  • keeper dive save1.fbx - Athletic low diving save.
  • keeper dive save 2.fbx - Acrobatic top-corner parry save.
  • Referee_Wave.fbx - Official match hand gesture.
  • WallDefender_Jumping.fbx - Vertical defensive wall block jump.
Textures and Resolutions

High-resolution hand-crafted PBR-compatible textures:

  • Characters (Striker, Keeper, Defender, Referee): 2048 x 2048 PNG (Albedo and Normal Maps)
  • Match Ball: 2880 x 1440 PNG (Albedo)
  • Pitch: 4480 x 3000 PNG (Albedo)
  • Goal Net: 1024 x 1024 PNG (Albedo and Normal)
  • Stadium Props: 1024 x 128 LED Boards, 512 x 256 Crowd
Technical Specifications
  • Geometry: Polygonal Mesh
  • Total Polygons: approx 110000 (average 20k per character)
  • Total Vertices: approx 75000
  • Rigged: Yes
  • Animated: Yes
  • UV Mapped: Yes (Non-overlapping)
  • Materials: Yes
  • File Formats: FBX (.fbx), Unitypackage (.unitypackage)
  • Compatibility: Unity (Built-in, URP, HDRP), Unreal Engine, Blender, Maya, 3ds Max, Cinema 4D, Godot

Need support or custom additions? Contact 5 Dollar Store via dollarstoresupport@gmail.com!

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Native file format
UNITYPACKAGE
Size: 147 MB
Renderer: 6.0
Exchange formats
FBX
Autodesk FBX<br />File Size: 146 MB
PNG
PNG<br />File Size: 146 MB
TEXTURES
Textures<br />File Size: 146 MB
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