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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This pack provides everything you need to build a complete football (soccer) scene. All assets are semi‑realistic, stylized, and PBR‑ready, making them ideal for PC and console projects. The characters are fully rigged for animation, the field and stadium are optimized for performance, and all textures are high‑quality 4K.Included AssetsFootball field with accurate markingsModern stadium with seating and lightsMale player (rigged)Female player (rigged)Goalkeeper (rigged)Football goalSoccer ball All assets are Unity‑ready and optimized for real‑time performance.Ideal ForFootball and soccer gamesTraining simulationsPC and console sports titlesCutscenes and cinematicsPrototyping and student projectsProduction NotesAll content is created using AI/ML tools and then manually cleaned, optimized, and prepared for game‑ready use.Technical detailsList the key features of your package
Key FeaturesStylized football assetsCombined field and stadiumMale, female, and goalkeeper characters (rigged)Goal and ball4K PBR texturesOptimized for UnityNumber of Textures2–5 textures per assetTexture Dimensions4096×4096 (4K)Polygon Count (Approx.)Characters: 100k–200kField + Stadium (combined): 100k–200kGoal: 50k–150kBall: 20k–30kMinimum Polygon Count~500Maximum Polygon Count~200,000Number of Meshes / Prefabs5 meshes / 5 prefabsRiggingCharacters: YesOther assets: NoAnimation Count12 Mixamo‑compatible humanoid animationsAnimation Type ListGoalkeeper Catch, Goalkeeper Dive, Goalkeeper Idle, Goalkeeper Place Ball, Player Header, Player Pass, Penalty Kick, Strike Forward, Trip, Victory, Offensive Move, IdleUV MappingYes (automatically generated by AI tool)LOD InformationNo LODs includedMaterials / Texture MapsPBR materialsNormal, Roughness, Metallic