Low poly Pool Table. Game Ready with PBR (Metalness or Specular) / V-Ray material.
The normal map was baked from a high poly model.
Specular workflow textures are included in 'specular-glossiness.rar'.
Scene - Polygons: 2180, Vertices: 1937.
Ball - Polygons: 72, Vertices: 62. Cue - Polygons: 60, Vertices: 52. Table - Polygons: 842, Vertices: 765. Triangle Rack - Polygons: 120, Vertices: 120. Chalk - Polygons: 6, Vertices: 8.
Preview images rendered with Marmoset Toolbag 3.
Model has real-world scale and is centered at 0,0,0.
Textures use meaningful names.
Stripped texture path names.
Background and HDRI are not included in the file.
Descriptive and unique object names.
Textures resolution: 4096x4096; Format: .PNG;
*4 textures for metalness ( base color/ metallic/ roughness/ normal) in FBX,OBJ and Collada. *4 textures for specular ( diffuse/ glossiness/ specular/ normal) in 3Ds Max (default Scanline) *5 textures for V-ray ( diffuse/ glossiness/ reflection/ fresnel ior/ normal ) in 3Ds Max (V-ray)
Model tested Marmoset Toolbag 3 & Unreal Engine 4.
Ambient Occulsion texture is included in 'ambient-occlusion.rar'.