19 low poly plants to dress any outdoor scene: oak, fir, birch, palm tree, willow, dead tree, bush, hydrangea, fern, tulips, sunflowers, daisies, lavender, grass, reeds, mushrooms, cactus, stump and water lilies. Each comes in 4 levels of detail and 2 colour variants (seasons, blossom, snow, dry) and sways in the wind through a lightweight vertex shader.
KEY FEATURES
- Wind shader for Built-in and URP (weight baked in UV1, amplitude scaled to each plant)
- Seasonal variants by texture swap: summer and autumn, snowy fir, berries, blossom, dry
- No alpha cut-out: leaves are double-sided geometry, so no overdraw or sorting issues
- 4 levels of detail per model, 24 to 13 376 triangles, with ready-made LOD Group prefabs
- 2 colour variants per model (38 in total) by texture swap: one material, one 256x128 texture, one draw call per model
- PLUS a Realistic PBR version of every model (740 to 6 902 triangles, 2048x2048 albedo, normal and mask maps per colour): low poly and realistic in one pack
- One-click setup for Built-in, URP and HDRP: materials, prefabs and a demo scene
- Real-world scale (1 unit = 1 m), clean pivots, English names
- FBX and glTF 2.0 files, guides for Unity, Unreal Engine, Godot, Blender and the web
MODELSOak, Fir, Birch, Palm Tree, Willow, Dead Tree, Bush, Hydrangea, Fern, Tulips, Sunflowers, Daisies, Lavender, Grass, Reeds, Mushrooms, Cactus, Stump, Water Lilies
DETAIL LEVELSLow and Medium are simple volumes; High and Ultra are built further, not just smoothed: grooved bark, deeper branching, individual leaves, needle sprays, petals, gills, spines, veins.
Documentation included (Markdown and HTML), with setup, animation, colour and engine guides.
Trailer: https://youtu.be/WwU_HXiGK5Q
- Models: 19
- Levels of detail: 4 (Low, Medium, High, Ultra), LOD Group prefabs
- Triangles: 24 to 13 376 per model and level (full table in the documentation)
- Textures: 256x128 PNG palette per colour variant (38 variants)
- Materials: 1 per model and colour, generated for Built-in (Standard), URP (Lit) and HDRP (Lit); wind shader for Built-in and URP
- UV mapping: UV0 palette; UV1 wind/current weight
- Realistic versions: 19 models, 740 to 6 902 triangles, unique UVs (non-overlapping), 2048x2048 PNG maps: albedo per colour, normal (OpenGL), mask map (metallic, occlusion, smoothness); PBR materials and prefabs generated for Built-in, URP and HDRP
- Rigging: no; animation by vertex shader
- Scale: 1 unit = 1 m, real-world sizes, pivot on the ground
- Formats: FBX and glTF 2.0 (.glb, textures embedded)
- Unity: Unity 6.2 (6000.2) or newer; Built-in, URP, HDRP
- Demo scene included, documentation (Markdown + HTML)