FAMAS F1 Rifle

FAMAS F1 Rifle Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Game ready FAMAS F1 rifle for PBR game engines/renderers. Modeled in 3ds Max 2021.

This product is intended for game/real time/background use. Renders done in Marmoset Toolbag 4. The Marmoset Toolbag scene is included.

NOTICE: I do not take requests to edit/customize models or textures, create extra attachments/skins, help you import into game engines, etc... You purchase the model as-is and you are responsible for making any edits! Check the 3D preview to make sure it will work for your purposes!

||SPECS||

  • Geometry is all quads and tris.
  • Poly count: 15615
  • All materials and objects named appropriately
  • Scaled to approximate real world size (centimeters)
  • Dimensions: 76 x 6 x 27cm
  • Tested in Marmoset Toolbag 4 (see renders)
  • Tested in Unreal Engine 4
  • Tested in Unity
  • No special plugins needed.
  • .obj, .dae, and .fbx versions exported from 3ds Max 2021
  • Model unwrapped manually to make most efficient use of the UV space.

Weapon separated into objects to make animation easier. Movable parts include:

  • bipod
  • bolt
  • charging handle
  • fire selector
  • magazine
  • magazine follower
  • magazine release
  • rear sight leafs
  • safety -trigger

|| Textures ||

  • 4096x4096 PBR base color, roughness, metalness, normal and AO (ambient occlusion) for the gun
  • 1024x1024 PBR set for the rail accessory
  • 512x512 PBR set for the 5.56mm cartridge
  • Also included: textures in specular/gloss PBR format for those who prefer that setup.
  • Also included: extra texture maps such as curvature, world space normal, and world position
  • Textures designed for physically based rendering (PBR)
  • Model texture paths are stripped

I have exported specialized texture maps for Unreal Engine and Unity. See the extra downloads section for those textures and instructions on using them. Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter.

Item rating
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FAMAS F1 Rifle
$59.00
 
Royalty Free License 
FAMAS F1 Rifle
$59.00
 
Royalty Free License 
Response 56% in 5.0h
3D Modeling
Low-poly Modeling
UV mapping
Texturing
Shaders

3D Model formats

Format limitations
Native
  • Autodesk 3ds Max 2021 (.max)274 MBVersion: 2021Renderer: Default (Scanline)
Exchange
  • Textures Unity Textur94 MBVersion: Unity TexturVersion: Unreal Textures
  • Substance Painter 2021 (.spp, .sbsar, .spsm)2.72 GB
  • Autodesk FBX 2012, 2018 (.fbx)274 MB
  • OBJ (.obj, .mtl)274 MB
  • Collada (.dae)274 MB
  • Marmoset Toolbag 4 (.tbscene, .tbmat)274 MB

3D Model details

  • Publish date2021-07-29
  • Model ID#3181951
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 15,615
  • Vertices 14,539
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
  • Ready for 3D Printing
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