AWM Sniper Rifle low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
AWM Sniper Riflelow-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
This product is intended for game/real time/background use. This model is not intended for subdivision. Renders done in Marmoset Toolbag 3. Default renders in 3ds Max will NOT look like the preview images. The Marmoset Toolbag scene IS included.
-The weapon is separated into objects to make animation easier. Movable parts include the bolt, bolt handle, magazine, magazine catch, magazine follower, scope and trigger.
-The geometry comes in two versions: tris and quads. Tris will shade most accurately but the quaded version may be useful for LOD generation.
-Model unwrapped manually to make most efficient use of the UV space.
-All materials and objects named appropriately
-Scaled to approximate real world size (centimeters) Weapon Dimensions: 123cm x 6cm x 17cm
-Tested in Marmoset Toolbag 3 (see renders)
-Tested in Unreal Engine 4
-Tested in Unity Engine
-No special plugins needed.
-.obj and .fbx versions exported from 3ds Max 2018
|| Textures ||
-4096x4096 PBR base color, roughness, metalness, normal and AO (ambient occlusion) maps
-2048x2048 PBR scope textures
-textures for scope glass, scope reticle, and .338 Lapua Magnum cartridge
-There is a separate download of the textures in specular/gloss PBR format for those who prefer that setup.
-Textures designed for physically based rendering (PBR)
-Textures in .png format
-Model texture paths are stripped
I have exported specialized texture maps for Unreal Engine 4 and Unity. See the extra downloads section for those textures and instructions on using them. Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter.
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