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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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High-quality, production-ready FN FAL rifle designed for real-time applications such as games, cinematics, and visualization.This asset follows a clean, professional game pipeline with multiple LODs, proper naming conventions, optimized topology, and included animations.
Built with performance and flexibility in mind, making it suitable for first-person and third-person shooters, cinematic shots, or military visualization projects.
Technical DetailsLevel of Detail (LOD)
LOD0: 3,944 polygons / 4,536 vertices
LOD1: 2,188 polygons / 2,425 vertices
LOD2: 1,918 polygons / 2,099 vertices
LOD3: 1,544 polygons / 1,583 vertices
Optimized for real-time use Consistent topology across LODs
Rigging & Animations
Game-friendly dummy-based rig
Animations included:
Trigger pull
Magazine removal & insertion (single animation)
Animations provided as separate FBX files
Textures (PBR – Metal/Roughness)
Two texture variants included:
Clean (brand-new)
Weathered (used)
Resolutions:
4K (4096×4096)
2K (2048×2048)
Texture maps:
Base Color
Normal
Roughness
Metallic
Ambient Occlusion
Included Formats
FBX (primary, engine-ready)
OBJ (fully triangulated, universal compatibility)
Naming & Scale
Real-world scale (meters)
Clean naming conventions:
SM_[PartName]
SK_[PartName]
LODs properly exported and organized per file
Tested Compatibility
Unreal Engine
Unity
Blender
3ds Max
Notes
Optimized for real-time rendering
No third-party assets used
Suitable for FPS, TPS, and cinematic use
Includes documentation for easier integration