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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Waiting chair.mtl OBJ (.obj, .mtl) 2022
Waiting chair animation.bip KeyShot (.bip, .ksp) 10.0
Waiting chair texture.bip KeyShot (.bip, .ksp) 10.0
Native Waiting chair texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Waiting chair texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Waiting chair.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Waiting chair.obj OBJ (.obj, .mtl) 2022
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Waiting chair.fbx Autodesk FBX (.fbx) 2022
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Waiting chair animation.1646.mov KeyShot (.bip, .ksp) 10.0
Units: Centimeters
Verts : 16544
Edges : 32612
Faces : 16178
Tris : 32164
Uvs : 20288
This model can be used for video and game assets