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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
tribune system 07 texture.bip KeyShot (.bip, .ksp) 10.0
tribune system 07.obj OBJ (.obj, .mtl) 2022
tribune system 07.fbx Autodesk FBX (.fbx) 2022
tribune system 07 animation.bip KeyShot (.bip, .ksp) 10.0
tribune system 07.mtl OBJ (.obj, .mtl) 2022
Native tribune system 07.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native tribune system 07 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
tribune system 07 animation.6082.mov KeyShot (.bip, .ksp) 10.0
Native tribune system 07 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 6456
Edges : 12524
Faces : 6262
Tris : 12524
Uvs : 8396
This model can be used for video and game assets