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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
tribune system 08 texture.bip KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
tribune system 08 animation.bip KeyShot (.bip, .ksp) 10.0
tribune system 08.obj OBJ (.obj, .mtl) 2022
Native tribune system 08 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
tribune system 08.fbx Autodesk FBX (.fbx) 2022
Native tribune system 08 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
tribune system 08.mtl OBJ (.obj, .mtl) 2022
Native tribune system 08.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
tribune system 08 animation.6098.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 9480
Edges : 18356
Faces : 9178
Tris : 18356
Uvs : 12500
This model can be used for video and game assets