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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native tribune system 02 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native tribune system 02.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
tribune system 02 texture.bip KeyShot (.bip, .ksp) 10.0
tribune system 02.mtl OBJ (.obj, .mtl) 2022
tribune system 02.fbx Autodesk FBX (.fbx) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
tribune system 02.obj OBJ (.obj, .mtl) 2022
Native tribune system 02 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
tribune system 02 animation.6021.mov Other Version Renderer Version
tribune system 02 animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 4536
Edges : 8748
Faces : 4374
Tris : 8748
Uvs : 6156
This model can be used for video and game assets