Stylized Swimming Pool 3D Model
A complete backyard pool scene in a bright, stylized mobile-game look, ready to render or to use in a game: a rounded pool with curved entry steps and a ladder, chunky coping stones, a wide wooden deck, a lounge with three loungers and a parasol, a dining corner under a pergola with string lights, an outdoor shower corner, potted trees, rounded hedges and floats on the water. Low poly, with a day and an evening lighting setup. All objects shown in the preview images are included.
REAL-WORLD SCALE
- Modeled in meters (1 unit = 1 m) in every file format.
- Whole scene 22.1 x 15.1 m: an 18 x 11 m deck with a lawn strip round it.
- Pool 8 x 4 m, 1.10 m deep at the steps and 1.60 m at the deep end; pergola 3.6 x 4.0 m with 2.6 m clear height; hedges 1.9 m high.
- Every object has scale 1, so pieces drop into a scene at the size they are meant to be.
THE POOL
- A tiled pool shell with a mosaic band at the waterline and three curved steps, rounded coping stones and a ring of paving slabs.
- The water surface with a foam band, a ladder, two skimmers, return jets, two underwater lights and the main drain.
- A swim ring and an inflatable lounger on the water.
DECK AND GARDEN
- Wooden deck boards in staggered lengths, a fascia round the edge and eight deck lights.
- Lounge: three loungers with cushions and head pillows, two side tables, a cantilever parasol on a weighted base, folded and rolled towels and a tray with two drinks.
- Dining: a pergola with 28 string light bulbs over a table and four armchairs with seat pads.
- Shower corner: an outdoor shower on a wooden tray, a towel rack, a storage bench and a pool net.
- A lawn strip, two hedges and four potted trees. No real brand, name or logo anywhere.
STYLIZED LOOK
- Chunky, rounded shapes, bold warm colours and soft shading in the casual mobile-game style.
- The colours, soft shading and edge highlights are painted into the textures, so the scene looks the same in any engine with a simple lit material.
DAY AND EVENING
- Two lighting setups in the Blender file: a sunny day, and an evening with the string lights, the deck lights and the pool lights on.
- The Unity and Unreal packages carry both, as a day and an evening scene.
BUILT FOR GAMES AND BAKED LIGHTING
- Every piece of furniture and every prop is a separate object on its own origin.
- Repeated parts share one mesh: 48 objects use 30 unique meshes.
- Two UV sets on every mesh: one for the textures, a second unwrapped and packed lightmap set with margins.
UNITY READY (URP)
- Unity package for Unity 6 URP with two ready-to-open demo scenes: the day with a realtime sun and baked bounce light, and the evening with baked light from the string lights, deck lights and pool lights; light probes, a reflection probe, a matching sky and post-processing in both.
- 30 separate prefabs; the complete scene is a prefab built from them.
- URP Lit materials, lightmap UVs, colliders and static flags.
UNREAL ENGINE 5.8
- A complete Unreal Engine 5.8 project: a day map and an evening map lit with Lumen, with their cameras and post-processing, and an overview map (L_StylizedSwimmingPool_Overview) with every mesh laid out.
- 30 static meshes, each with collision; 4 master materials and 39 material instances; 30 textures.
FILE FORMATS
- Blender (native, textures packed, Cycles lighting, day and evening scenes, 7 cameras)
- FBX (textures embedded) · OBJ + MTL · GLB · USDZ
- Unity URP package · Unreal Engine 5.8 project · textures as a separate ZIP
MATERIALS AND GEOMETRY
- One Base Color map per object (30 textures, 256 px to 2K). The water and the foam are see-through; the bulbs, the pool light lenses and the water glow in the evening. No HDRI image is used.
- 16,611 polygons / 29,330 triangles, no n-gons.
- 48 objects, 30 unique meshes, 33 materials.
If you have any question, problem or custom project request, feel free to send me a message.