DESCRIPTION

Set up a haunted graveyard, a witch's lair or a trick-or-treat porch with 32 low poly props at real size: a carved jack-o'-lantern glowing from inside, a pile of pumpkins and gourds, a rounded tombstone engraved RIP, a Celtic cross grave, a coffin with its lid pushed aside, a wrought iron cemetery gate between stone pillars, a bubbling cauldron over a log fire, a scarecrow, a seated skeleton, a witch hat and broom, a spider web with its spiders, a dripping candelabra, a sheet ghost, a HALLOWEEN sign, a bowl of candy, a twisted dead tree with a raven and a hanging lantern, a stone mausoleum, a tileable 2 m cemetery fence, a set of three old graves, a zombie hand rising from the ground, an arched black cat, a pile of skulls with melted candles, a witch's table of potions and spell book, a graveyard lantern on its post, a ghost holding a lantern, a trio of little sheet ghosts, a giant carved pumpkin among its vines, a stack of three jack-o'-lanterns, a pumpkin wearing a witch hat, and three standing characters: a caped vampire, a bandaged mummy and a staggering zombie. Carved faces, candle flames, embers, potions and eyes glow through emission maps. 4 levels of detail and 2 colour variants each (orange or white pumpkins, grey or mossy stone, iron or rust, green or purple potion, white or spectral ghost...).

KEY FEATURES

  • Pumpkins, ghosts, vampire, mummy, zombie, graveyard and witch's corner in one consistent low poly style
  • Carved faces, candles, fire, potions and eyes glow through emission maps; iron, silver and candy surface maps
  • Props at real size, built on the ground, with a tileable cemetery fence matching the gate
  • 4 levels of detail per model, 88 to 12 230 triangles, with ready-made LOD Group prefabs
  • 2 colour variants per model (64 in total) by texture swap: one material, one 256x256 texture, one draw call per model
  • PLUS a Realistic PBR version of every model (1 556 to 7 824 triangles, 2048x2048 albedo, normal and mask maps per colour): low poly and realistic in one pack
  • Built-in, URP and HDRP, set up automatically for the active pipeline: materials, prefabs and a demo scene
  • Real-world scale (1 unit = 1 m), clean pivots, English names
  • FBX and glTF 2.0 files, guides for Unity, Unreal Engine, Godot, Blender and the web

MODELSJack OLantern, Pumpkin Pile, Tombstone, Cross Grave, Coffin, Cemetery Gate, Cauldron, Scarecrow, Skeleton, Witch Hat Broom, Spider Web, Candelabra, Ghost, Halloween Sign, Candy Bowl, Spooky Tree, Mausoleum, Cemetery Fence, Tombstone Set, Zombie Hand, Black Cat, Skull Pile, Witch Table, Graveyard Lantern, Ghost Lantern, Ghost Trio, Giant Pumpkin, Vampire, Mummy, Zombie, Pumpkin Stack, Pumpkin Witch

DETAIL LEVELSLow and Medium are simple volumes; High and Ultra are built further, not just smoothed: pumpkin ribs, flesh rims around the carved faces and curly tendrils, engraved letters and chipped stone, coffin padding and nails, wrought iron scrolls and spear tips, potion bubbles and steam, straw tufts and shirt patches, skeleton teeth, vertebrae and finger bones, spider web threads one by one, wax drips, candy wrappers and bark knots.

Documentation included (Markdown and HTML), with setup, animation, colour and engine guides.

Trailer: https://youtu.be/95uqowcfBEA

  • Models: 32
  • Levels of detail: 4 (Low, Medium, High, Ultra), LOD Group prefabs
  • Triangles: 88 to 12 230 per model and level (full table in the documentation)
  • Textures: 256x256 PNG palette per colour variant (64 variants), plus metallic/smoothness and emission maps
  • Materials: 1 per model and colour, generated for Built-in (Standard), URP (Lit) and HDRP (Lit)
  • UV mapping: UV0 palette; lightmap UVs generated on import
  • Realistic versions: 32 models, 1 556 to 7 824 triangles, unique UVs (non-overlapping), 2048x2048 PNG maps: albedo per colour, normal (OpenGL), mask map (metallic, occlusion, smoothness), emission; PBR materials and prefabs generated for Built-in, URP and HDRP
  • Rigging: no, static
  • Scale: 1 unit = 1 m, real-world sizes, pivot on the ground
  • Formats: FBX and glTF 2.0 (.glb, textures embedded)
  • Unity: Unity 6.2 (6000.2) or newer; Built-in, URP, HDRP
  • Demo scene included, documentation (Markdown + HTML)

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File formats
FBX
Autodesk FBX<br />Version: 7.4<br />File Size: 1.09 GB
GLTF
glTF<br />Version: 2.0<br />File Size: 1.09 GB
PNG
PNG<br />File Size: 1.09 GB
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264092 polygons
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591599 vertices
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