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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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A typical morning breakfast scene with procedurally created materials for banana, cookies and milk with containers rendered in the cycles of the Blender Engine in 3D. This project includes procedurally created cookies with the material created inside Material Indexing in Blender , procedural Bana material with simple shape created for banana, and procedurally created glass shader for the simple glass and bottle objects pressent in the scene. For the table 3 different materials are applied which are also procedurally created using Node Groups and Simple Colors with Highly detailed textures. Everything is compatible with Cycles Render Engine and Most of the materials are also available in EEVE except Glass Shader, which is difficult to achieve in Blender and each material is customizable with easy control over colours and detailing.