DESCRIPTION

Fill market stalls, kitchens, gardens and survival inventories with 18 low poly fruits and vegetables at real size: apple, pear, bunch of bananas, orange with a cut half, bunch of grapes, strawberries, watermelon with a slice, pineapple, carrots with their tops, tomatoes on the vine, eggplant, bell pepper, cabbage, lettuce, pumpkin, button mushrooms, a wicker basket of apples and a wooden crate of oranges. 4 levels of detail and 2 colour variants each (red or green apple, ripe or green banana, orange or blood orange, black or white grapes, red or white strawberries, orange or purple carrots, red or yellow tomatoes and peppers, green or red cabbage, orange or white pumpkin...).

KEY FEATURES

  • Real-world scale (1 unit = 1 m), pivots on the table: drop them on any surface
  • Cut fruit with detailed flesh: orange segments, watermelon slice with seeds
  • Smoothness maps: glossy tomato and pepper skins, waxy apples, juicy flesh, matte wood
  • 4 levels of detail per model, 106 to 19 828 triangles, with ready-made LOD Group prefabs
  • 2 colour variants per model (36 in total) by texture swap: one material, one 256x256 texture, one draw call per model
  • PLUS a Realistic PBR version of every model (804 to 9 252 triangles, 2048x2048 albedo, normal and mask maps per colour): low poly and realistic in one pack
  • One-click setup for Built-in, URP and HDRP: materials, prefabs and a demo scene
  • Real-world scale (1 unit = 1 m), clean pivots, English names
  • FBX and glTF 2.0 files, guides for Unity, Unreal Engine, Godot, Blender and the web

MODELSApple, Pear, Bananas, Orange, Grapes, Strawberries, Watermelon, Pineapple, Carrots, Tomatoes, Eggplant, Bell Pepper, Cabbage, Lettuce, Pumpkin, Mushrooms, Apple Basket, Fruit Crate

DETAIL LEVELSLow and Medium are simple volumes; High and Ultra are built further, not just smoothed: apple lenticels and dried calyx, strawberry seeds one by one in their pits, banana sugar spots, pineapple eyes as hexagonal fruitlets with spines, raised orange segments with membranes and pips, watermelon seeds, carrot rings and rootlets, pinnate carrot leaves, leaf veins, tomato calyxes and vine joints, ribbed stems, cabbage and lettuce ribs, curly lettuce edges, mushroom gills, woven wicker in relief with twisted handle, chamfered crate slats and nail heads.

Documentation included (Markdown and HTML), with setup, animation, colour and engine guides.

  • Models: 18
  • Levels of detail: 4 (Low, Medium, High, Ultra), LOD Group prefabs
  • Triangles: 106 to 19 828 per model and level (full table in the documentation)
  • Textures: 256x256 PNG palette per colour variant (36 variants), plus metallic/smoothness and emission maps
  • Materials: 1 per model and colour, generated for Built-in (Standard), URP (Lit) and HDRP (Lit)
  • UV mapping: UV0 palette; lightmap UVs generated on import
  • Realistic versions: 18 models, 804 to 9 252 triangles, unique UVs (non-overlapping), 2048x2048 PNG maps: albedo per colour, normal (OpenGL), mask map (metallic, occlusion, smoothness); PBR materials and prefabs generated for Built-in, URP and HDRP
  • Rigging: no, static
  • Scale: 1 unit = 1 m, real-world sizes, pivot on the ground
  • Formats: FBX and glTF 2.0 (.glb, textures embedded)
  • Unity: Unity 6.2 (6000.2) or newer; Built-in, URP, HDRP
  • Demo scene included, documentation (Markdown + HTML)

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Low Poly and Realistic Fruits and Vegetables Low-poly 3D model

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Autodesk FBX<br />Version: 7.4<br />File Size: 593 MB
GLTF
glTF<br />Version: 2.0<br />File Size: 593 MB
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PNG<br />File Size: 593 MB
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