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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native stadium tribune.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
stadium tribune.fbx Autodesk FBX (.fbx) 2022
stadium tribune animation.bip KeyShot (.bip, .ksp) 10.0
Native stadium tribune texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
stadium tribune animation.9062.mov KeyShot (.bip, .ksp) 10.0
stadium tribune texture.bip KeyShot (.bip, .ksp) 10.0
Native stadium tribune texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
stadium tribune.obj OBJ (.obj, .mtl) 2022
stadium tribune.mtl OBJ (.obj, .mtl) 2022
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 19612
Edges : 38160
Faces : 19080
Tris : 38160
Uvs : 25182
This model can be used for video and game assets