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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
sheltered grandstand.fbx Autodesk FBX (.fbx) 2022
sheltered grandstand animation.bip KeyShot (.bip, .ksp) 10.0
sheltered grandstand.obj OBJ (.obj, .mtl) 2022
sheltered grandstand.mtl OBJ (.obj, .mtl) 2022
sheltered grandstand animation.10214.mov KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0Default 5.0
Native sheltered grandstand.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
sheltered grandstand texture.bip KeyShot (.bip, .ksp) 10.0
Native sheltered grandstand texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native sheltered grandstand texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 8440
Edges : 16440
Faces : 8220
Tris : 16440
Uvs : 11012
This model can be used for video and game assets