Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/27
File formats:
grandstand 04.obj OBJ (.obj, .mtl) 2022
grandstand 04.mtl OBJ (.obj, .mtl) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
grandstand 04 animation.10494.mov KeyShot (.bip, .ksp) 10.0
grandstand 04 texture.bip KeyShot (.bip, .ksp) 10.0
Native grandstand 04 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
grandstand 04.fbx Autodesk FBX (.fbx) 2022
grandstand 04 animation.bip KeyShot (.bip, .ksp) 10.0
Native grandstand 04.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native grandstand 04 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 31712
Edges : 63012
Faces : 31506
Tris : 63012
Uvs : 35476
This model can be used for video and game assets