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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native School bleachers.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native School bleachers texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
School bleachers.obj OBJ (.obj, .mtl) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
School bleachers.fbx Autodesk FBX (.fbx) 2022
Native School bleachers texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
School bleachers.mtl OBJ (.obj, .mtl) 2022
School bleachers animation.bip KeyShot (.bip, .ksp) 10.0
School bleachers texture.bip KeyShot (.bip, .ksp) 10.0
School bleachers animation.11752.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 3096
Edges : 5964
Faces : 2982
Tris : 5964
Uvs : 4208
This model can be used for video and game assets