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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Grandstand 3.fbx Autodesk FBX (.fbx) 2022
Grandstand 3 animation.6623.mov KeyShot (.bip, .ksp) 10.0
Grandstand 3.obj OBJ (.obj, .mtl) 2022
Grandstand 3.mtl OBJ (.obj, .mtl) 2022
Native Grandstand 3.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native Grandstand 3 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Grandstand 3 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Grandstand 3 animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 17708
Edges : 35064
Faces : 17536
Tris : 35056
Uvs : 21024
This model can be used for video and game assets