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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Let your players smash things: 8 low poly props at real size, each delivered intact and pre-fractured. A wooden crate and a chair that break into planks and splinters, a barrel whose staves and iron hoops burst apart, a clay pot that shatters into curved shards, a glass window that bursts in a star around the impact and keeps glass spikes in its frame, a brick wall that falls in stepped chunks of whole bricks over its standing stump, a stone pillar and a concrete Jersey barrier that crumble into rough blocks with rebar sticking out. Physics prefabs (one Rigidbody and convex collider per fragment) and a Destructible component swap the prop on impact; a baked Break clip plays the same shatter without physics. 4 levels of detail and 2 colour variants each (pine or old wood, terracotta or blue glaze, red or yellow brick, raw or striped concrete...).
KEY FEATURES
MODELSWooden Crate, Wooden Crate Fractured, Barrel, Barrel Fractured, Clay Pot, Clay Pot Fractured, Glass Window, Glass Window Fractured, Brick Wall, Brick Wall Fractured, Stone Pillar, Stone Pillar Fractured, Concrete Barrier, Concrete Barrier Fractured, Wooden Chair, Wooden Chair Fractured
DETAIL LEVELSLow and Medium are simple volumes; High and Ultra are built further, not just smoothed: splintered breaks on wood, rough breaks on stone and concrete, bevelled planks and battens with nails, barrel rivets, bung and lid boards, pot handles and painted frieze, glazing putty and a window handle, brick shades and chipped corners, lifting loops, end plates, reflectors and drain slots, chair pegs and wood grain.
Documentation included (Markdown and HTML), with setup, animation, colour and engine guides.
Trailer: https://youtu.be/b-GqSu4sMds