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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Video preview and Screenshots rendered in Unity, using Unity's terrain system.
This package received a major rework. The old version is included in a separate file, but it's recommended to use the updated version.
FILES INCLUDED
MODELS AND OBJECTS (UNITY PACKAGE)
Number of prefabs: 236
House examples (using the above prefabs): 13
Additional meshes are included for custom collision when necessary.
Number of prefabs in each category, and the triangle count (min-max) between the objects in the category:
Base: 10 prefabs (8-674);
Beam: 7 prefabs (76-264);
Door: 3 prefabs (1252-1556);
Door Canopy: 2 prefabs (1050-1126);
Extension: 54 prefabs (172-3684);
Floor: 12 prefabs (10-873);
Props: 53 prefabs (30-3888);
Roof: 32 prefabs (60-2232);
Vegetation: 8 prefabs (24-4987);
Wall: 55 prefabs (18-1690).
Notes: Trees include a LOD system with a Tree Impostor (8 tris).
10 to 15 wall prefabs for each texture variation. Total of 55 prefabs across 4 texture variations.
MATERIALS
2048x2048 Textures
Door (Albedo/Mask Map/Normal Map/Metallic/Roughness);
Props Wooden: Albedo/Mask Map/Normal Map/Metallic/Roughness;
Stone Bricks: Albedo/Mask Map/Normal Map/Roughness;
Stone Fence: Albedo/Mask Map/Normal Map/Roughness;
Tile Bricks: Albedo/Mask Map/Normal Map/Height/Roughness;
Tile Damaged Plaster: Albedo/Mask Map/Normal Map/Height/Roughness;
Tile Planks: Albedo/Mask Map/Normal Map/Height/Roughness;
Tile Plaster: Albedo/Mask Map/Normal Map/Roughness;
Tile Roof Slate: Albedo/Mask Map/Normal Map/Roughness;
Tile Roof Wood: Albedo/Mask Map/Normal Map/Roughness;
Tile Stone Bricks: Albedo/Mask Map/Normal Map/Roughness;
Tile Stone Floor: Albedo/Mask Map/Normal Map/Roughness;
Tile Wood: Albedo/Mask Map/Normal Map/Metallic/Roughness;
Well: Albedo/Mask Map/Normal Map/Metallic/Roughness.
1024x1024 Textures
Bed Sheet: Albedo/Color Mask/Detail Mask/Normal Map;
Firewood: Albedo/Mask Map/Normal Map/Metallic/Roughness;
Grass: Albedo + Alpha;
Terrain Textures (4 materials): Albedo/Mask Map/Normal Map/Roughness);
Lamppost: Albedo/Emission/Mask Map/Normal Map/Metallic/Roughness;
Rock: Albedo/Mask Map/Normal Map/Roughness;
Tree Impostor (4 materials): Albedo + Alpha;
Tree Bark (2 materials): Albedo/Mask Map/Normal Map/Roughness;
Tree Leaf (2 materials): Albedo + Alpha;
Window Glass: Albedo/Mask Map/Roughness;
Wooden Fence: Albedo/Mask Map/Normal Map/Metallic/Roughness.
512x512 Textures
Fire: Grayscale;
Smoke: Albedo + Alpha.