House07 GameReady PBR Unity UE Arnold V-Ray Textures Included

House07 GameReady PBR Unity UE Arnold V-Ray Textures Included Low-poly 3D model

Description

Photorealistic 3D model of House07 GameReady, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.

File formats: Blender, OBJ, FBX, DAE.

Note - This Product is pro certified

Game-ready - perfectly fits for Unity and Unreal

Features:

-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily. -Clean and optimized topology is used for maximum polygon efficiency. -All textures and materials are tailored and applied for high quality render results. - Mid Poly and optimized for use for games, films, commercials, etc., -All objects have fully unwrapped UVs. -No extra plugins are needed for this model. -Units: meters. - PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Texture Maps and Resolutions PBR - Metallic and Specular Maps

  • Basecolor (4096*4096) & (2048*2048)
  • Diffuse (4096*4096) & (2048*2048)
  • AO (4096*4096)
  • Roughness (4096*4096) & (2048*2048)
  • Glossiness (4096*4096) & (2048*2048)
  • Metallic (4096*4096) & (2048*2048) -Height (4096*4096) & (2048*2048)
  • Specular (4096*4096) & (2048*2048)
  • NormalDirectX (4096*4096) & (2048*2048)
  • NormalOpenGl (4096*4096) & (2048*2048)

Texture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows

  • AlbedoTransparent (4096*4096) & (2048*2048)
  • MetallicSmoothness (4096*4096) & (2048*2048)
  • SpecularSmoothness (4096*4096) & (2048*2048)
  • Normal (4096*4096) & (2048*2048)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

  • Basemap (4096*4096) & (2048*2048)
  • MaskMap (4096*4096) & (2048*2048)
  • Specular(4096*4096) & (2048*2048)
  • Normal (4096*4096) & (2048*2048)

Texture Maps for V-Ray Metallic Textures

  • Basecolor (4096*4096)
  • Roughness (4096*4096)
  • Metallic (4096*4096)
  • Normal (4096*4096) -Height (4096*4096)

Texture Maps for Maya Arnold AI Standard Textures

  • Basecolor (4096*4096)
  • Roughness (4096*4096)
  • Metallic (4096*4096)
  • Normal (4096*4096) -Height (4096*4096)

UE4 Packed

  • Basecolor (4096*4096) & (2048*2048)
  • Normal (4096*4096) & (2048*2048)
  • OcclusionRoughnessMetallic (4096*4096) & (2048*2048)

Originally created with Blender 2.9. No 3rd party plugins are required.

PolyCount Without Subdivision Vertices - 5813 Faces - 4902 Tris - 9708

The units used in this project are, Unit System: Metric Length: Meters Rotation: Degrees

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House07 GameReady PBR Unity UE Arnold V-Ray Textures Included
$39.00
 
Royalty Free License 
House07 GameReady PBR Unity UE Arnold V-Ray Textures Included
$39.00
 
Royalty Free License 
Response 100% in 3.2h
3D Modeling
Low-poly Modeling
Lighting
UV mapping
Texturing
Post Production
Animating
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3D Model formats

Format limitations
Native
  • Blender 3.0 (.blend)210 MBVersion: 3.0Renderer: Cycles 3.0
Exchange
  • Collada (.dae)1.88 MB
  • OBJ (.obj, .mtl)812 KB
  • Autodesk FBX (.fbx)966 KB
  • Textures 830 MB

3D Model details

  • Publish date2022-05-29
  • Model ID#3785331
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 4,901
  • Vertices 5,813
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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