Bedouin Desert Tent v4

Bedouin Desert Tent v4 3D model

Description

BEDOUIN DESERT TENT v4

by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R19

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DESCRIPTION:

This fourth model of my tents bundle is an unique one like previous versions that shows traditional details of a bedouin desert tent which had still been used by a desert people today.

There are many objects in scene which were increased the polygon count. But I think this is not an issue for new gaming engines (if not please inform me about this:)

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I'm NOT PERFECT:

Nobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly.

I am writing this in particular because of some misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)).

A little nice conversation is able to solve all problems in minutes. I know somehow :))

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FILE FORMATS:

bstent(SOURCE).C4D is the main file for Cinema 4D users. Some objects has still parametric and deformers are active. No textures or objects were baked. This needs TEX folder for texturing.

bstent.C4D has connected objects and baked textures. This format needs UVTEX folder for materials.

bstent.BLEND (v2.82A) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.

bstent.FBX (v7.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.

bstent.OBJ (with MTL) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.

bstent.3DS has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials (3DS ignores all texture images at opening. You must assign them properly).

bstent.DAE (v1.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.

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RAR ARCHIVES:

TEX.RAR has 23 texture JPG images for bstent(SOURCE).C4D file.

UVTEX.RAR has 38 UVW JPG images for other formats.

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TEXTURES:

UVW images are in 1536, 2048, 3072, 4096, 6144 and 8192 pixel sizes. All they are high quality JPG images.

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COUNTS:

39 objects

337,343 polygons

318,567 points

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INFO:

-Follow my tutorials in youtube:

https://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw

-Need some photoshop brushes or images? I'm here:

https://shadedancer619.deviantart.com/

Enjoy!

See you...

lhnm
lhnm 2021-07-06 16:35:29 UTC
Nice!
Item rating
0 0
Bedouin Desert Tent v4
$40.00
 
Royalty Free License 
Bedouin Desert Tent v4
$40.00
 
Royalty Free License 
Response 100% in 1.2h
3D Modeling
Low-poly Modeling
Rendering
Rigging
UV mapping
Texturing
Post Production
Animating
PBR modeling
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3D Model formats

Format limitations
Native
  • Cinema 4D (.c4d) (2 files)53.7 MBVersion: R19Renderer: Default R19Version: R19Renderer: Default R19
Exchange
  • Autodesk FBX 7.5 (.fbx)20.8 MB
  • Collada 1.5 (.dae)43.9 MB
  • 3D Studio (.3ds)16.4 MB
  • OBJ (.obj, .mtl) (2 files)77 MB
  • Textures 83.1 MB
  • Blender 2.82A (.blend)49.2 MBVersion: 2.82ARenderer: Default 2.82A

3D Model details

  • Publish date2021-04-21
  • Model ID#2995985
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 337,343
  • Vertices 318,567
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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