Bedouin Desert Tent v1

Bedouin Desert Tent v1 3D model

Description

BEDOUIN DESERT TENT v1

by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R19

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DESCRIPTION:

This models is an very unique one (like some of my previous models) in 3D world that shows traditional details of a desert tent which had still been used by a desert people today.

There are some dublicated objects in scene which were increased the polygon count. But I think this is not an issue for new gaming engines (if not please inform me about this:)

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I'm NOT PERFECT:

Nobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly.

I am writing this in particular because of some misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)).

A little nice conversation is able to solve all problems in minutes. I know somehow :))

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FILE FORMATS:

sdtent(SOURCE).C4D is the main file for Cinema 4D users. No textures or objects were baked. This needs TEX folder for texturing.

sdtent.C4D has connected objects and baked textures. This format needs UVTEX folder for materials.

sdtent.BLEND (v2.82A) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.

sdtent.FBX (v7.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.

sdtent.OBJ (with MTL) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.

sdtent.3DS has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials (3DS ignores all texture images at opening. You must assign them properly).

sdtent.DAE (v1.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.

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RAR ARCHIVES:

TEX.RAR has 23 texture JPG images for sdtent(SOURCE).C4D file.

UVTEX.RAR has 54 UVW JPG images for other formats.

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TEXTURES:

UVW images are in 1536, 2048, 3072, 4096 and 8192 pixel sizes. All they are high quality JPG images.

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COUNTS:

69 objects

372,831 polygons

281,422 points

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INFO:

-Follow my tutorials in youtube:

https://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw

-Need some photoshop brushes or images? I'm here:

https://shadedancer619.deviantart.com/

Enjoy!

See you...

Refaei
Refaei 2023-02-04 03:16:56 UTC
Brilliant!
S4vvy
S4vvy 2022-02-16 18:10:39 UTC
Amazing work!
Item rating
1 0
K
Koob 2024-04-12 07:35:55 UTC
Recommended
Overall shape and look are ok, but every identical part of the model uses a separate material, which is nonsense. For example, 9 identical wooden poles use 9 separate materials and 9 separate textures. It really should be one pole with 1 material copied 9 times. Same for all the pillows, cloth, etc. Also no normal maps, just diffuse textures. This is usable, it's just you have to do all the work (delete the poles and copy the one 9 times for example, make normal maps from the diffuse maps...) to make it usable in games or videos.
Bedouin Desert Tent v1
$45.00
 
Royalty Free License 
Bedouin Desert Tent v1
$45.00
 
Royalty Free License 
Response 100% in 1.2h
3D Modeling
Low-poly Modeling
Rendering
Rigging
UV mapping
Texturing
Post Production
Animating
PBR modeling
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3D Model formats

Format limitations
Native
  • Cinema 4D (.c4d) (2 files)57.5 MBVersion: R19Renderer: Default R19Version: R19Renderer: Default R19
Exchange
  • Textures 78.2 MB
  • Collada 1.5 (.dae)39.6 MB
  • Autodesk FBX 7.5 (.fbx)18.9 MB
  • 3D Studio (.3ds)14.1 MB
  • OBJ (.obj, .mtl) (2 files)69.2 MB
  • Blender 2.82A (.blend)44 MBVersion: 2.82ARenderer: Default 2.82A

3D Model details

  • Publish date2021-02-28
  • Model ID#2898139
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 372,831
  • Vertices 281,422
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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