Nintendo Game Boy Color GBC

Nintendo Game Boy Color GBC Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Lo/mid-poly model of the famous Nintendo Game Boy Color handheld console. Modeled and UV unwrapped in Blender, textured in 3D Coat Textura

Available formats: blend, obj, fbx, stl, dae, x3d

Textures:

Console: 4096p diffuse, normal, roughness. 6 variants of the diffuse texture. Cartridge: 2048p diffuse, normal, roughness. 2 variants of the diffuse texture. Battery: 2048p diffuse

Geometry:

Quads and tris only. No floating vertices in all models with the exception of movable parts (wheels, screws, buttons, etc.). Real dimensions kept in Blender.

*Animating: *

The models are easy to animate since all movable parts are separate objects. You can check the short animation I've made using my previous Game Boy model as an example.

Item rating
0 0
Nintendo Game Boy Color GBC
$15.00
 
Editorial No Ai License 
Nintendo Game Boy Color GBC
$15.00
 
Editorial No Ai License 
Response 71% in 5.0h
3D Modeling
Low-poly Modeling
Texturing
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3D Model formats

Format limitations
Native
  • Blender (.blend) (2 files)30 MBVersion: 3.2.2Renderer: Cycles
Exchange
  • Blender (.blend) (2 files)30 MBVersion: 3.2.2Renderer: Cycles
  • Collada (.dae) (5 files)30.3 MB
  • Autodesk FBX (.fbx) (5 files)29.1 MB
  • OBJ (.obj, .mtl) (8 files)29.5 MB
  • Stereolithography (.stl) (5 files)29.1 MB

3D Model details

  • Publish date2022-08-21
  • Model ID#3943247
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 9,260
  • Vertices 8,861
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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