Game ready model of Sci-Fi CyberPunk Girl. The model is well suited for projects that require realistic models of people and the style of cyberpunk, science fiction or space adventures.
The body, legs, shirt with arms, head, eyes, and inside of the mouth, as well as the hair, are on different UV maps, and all textures have 4K resolution.
Features:
- Unreal Engine, Unity & Blender version
- Hight Quality Model & PBR Materials
- LowPoly - Game Ready
- Reasonable poly count
- Optimized the density of the textures
- PBR Textures are collected in ORM packages
- It is possible to partially change the color on the model (eye color, clothing color)
- It is possible to add emissive elements to clothes and change their glow color.
Available file formats:
- Unreal Engine 5.1
- Unity 2022 [URP | HDRP]
- Blender 4.5
- FBX (for UE5 & Unity)
- FBX (only mesh)
- PNG for Textures
3D Specification
- 14 Meshes
- Rigged: Yes
- Animated: No
- 11 PBR Materials
- 23 Textures 4096x4096
- Textures Maps: BaseColor, Normal, ORM Pack (Occlusion, Roughness, Metallic), Mask, Emissive
Range of Tris:
- Sci-Fi CyberPunk Girl AW - 42418 tris / 30230 verts
Unreal Engine Specification:
*Rigged with Epic Skeleton. The skeleton from UE5.
- Rigged: Yes
- Rigged to Epic skeleton: Yes
- If rigged to the Epic skeleton, IK bones are included: Yes
- Animated: No, Only Demo
- Number of Animations: No, Only Demo - 7
- Animation types (Root Motion/In-place): 7
- Number of characters: 1
- Tris counts of characters: 42418
- Vertex counts of characters: 32722
- Number of Materials: 5
- Number of Material Instances: 9 and 17 for color variants
- Number of Textures: 36
- Texture Resolutions: 4096x4096
- Supported Development Platforms: PC, Console
- Supported Target Build Platforms: Windows
- Documentation: No
- Important/Additional Notes:
- Extra joints: C_Eye_L, C_Eye_R, C_Eye_Offset_L, C_Eye_Offset_R, C_Jawbone_X, Eyelid_Bot_L, Eyelid_Bot_R, Eyelid_Top_L, Eyelid_Top_R, C_Breast_01_L, C_Breast_01_R
Unity Specification:
*To install a project in HDRP render pipeline, you need to open the UnityPackage file in the root of the project and update the required elements with replacement.
- Render Pipeline: URP & HDRP
- Rigged: Yes (Humanoid Rig)
- Animated: No
- Number of Animations: 0
- Animation types (Root Motion/In-place): 0
- Number of characters: 1
- Prefabs: 7
- PBR Materials: 31 | 9 general and 27 for color variants
- Textures: 35
- Texture Sizes: 4096*4096
- Textures Maps: BaseColor, Normal, ORM (Occlusion, Roughness, Metallic in package), Mask, Emissive
- Shader Graphs: 2