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A demo animation is included. \n\n Update 2.0 - Parametric garment, fits onto any body shape in MetaHumanCreator! Add File OA_SciFi_Armor_P03.mhpkg\n\n MetaHuman Techwear Outfit is a parametric outfit asset created for MetaHuman characters. It is capable of resizing with your character in MetaHuman Creator in Unreal Engine. It consists of a Sci-Fi Helmet, Chest Armor, Pants, and Sneaker, but they are all one outfit as opposed to separate pieces. However, you can divide the project into parts (Helmet, Pants, etc.) Watch the attached video how to do it!\n\n Video presentation: https://www.youtube.com/watch?v=DB8tmSsNdPA\n\n- Added Unreal Engine 5.6 project with clothing rig and skinning adapted to the original male Manny rig (UE5)\n\n- SciFi_Helmet_P03 (Metahuman Rigged);\n\n- SciFi_ChestArmor_P03 (Metahuman Rigged);\n\n- SciFi_Pants_P03 (Metahuman Rigged);\n\n- SciFi_Sneaker_P03 (Metahuman Rigged);\n\n Optimized Game Ready 3D model for game engines and animation.\n\n- Blender 4.5 project with customized materials and Rigs (Metahuman Rig);\n\n In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.\n\n- Rigging and Skinning 3d model;\n\n- Metahuman for UE(Unreal Engine) 5.6;\n\n- Included textures in sizes 4096;\n\n- Fbx;\n\n- Triangulation model (divided into triangles) for correct export to game engines;\n\n- 7 color textures of SciFi clothing;\n\n- Unreal Engine textures!\n\n- PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Metallic and other;\n\n- Video tutorial;\n\n Full Pack - Verts 29,582; Tris 58,923;\n\n SciFi_Helmet_p03  Verts 5,448; Tris 10,906; \n\n SciFi_ChestArmor_p03  Verts 12,026; Tris 23,911; \n\n SciFi_Pants_p03  Verts 7,212; Tris 14,322;\n\n SciFi_Sneaker_p03  Verts 4,896; Tris 9,784;\n\n---------------------------------------------------\n Question: Why did all clothing (helmet, pants, armor) become a single mesh after creating a MetaHuman 5.6 character, and how to split it in Blender?\n\n Answer:This is not a mistake of the model author — MetaHuman Creator automatically merges all meshes into one on export.\nSolution: export the character to Blender, split the parts, and import back to Unreal.\nFull step-by-step tutorial is in my video (link included).   https://www.youtube.com/watch?v=9PGSc08T97Y\u0026t=10s\n\n-------------------------------------------------------------------\n Question: When creating a MetaHuman character with wide hips, the body pokes through the clothing. 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(By the Amazing Judith Hamma https://www.artstation.com/judithhamma)\n\nThank you for looking!\nFor more images go here: https://www.artstation.com/artwork/1xoV5L\n\n-----YOU ARE NOT ALLOWED TO REUPLOAD, REDISTRIBUTE, OR SHARE THIS MODEL, DO NOT SET THIS MODEL TO PUBLIC IN VRCHAT-----","imageAlt":"SpiderCat 3D model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/spidercat-2c991fb8-31c0-4a4b-902d-19d460d86049","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HrxM6Ls6xCwb9GbGnAH7DWC3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/SpooderCat_Promo_00.jpg","gridUrl":"https://media.cgtrader.com/variants/HrxM6Ls6xCwb9GbGnAH7DWC3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SpooderCat_Promo_00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/spidercat-2c991fb8-31c0-4a4b-902d-19d460d86049","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/4966822/9900f4bc2f/spidercat-3d-model-9900f4bc2f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4215344","type":"listingItem","attributes":{"id":4215344,"title":"Low Poly - Cybernetic Soldier Perseus - Complete","price":87.0,"description":"**Low Poly - Cybernetic Soldier Perseus**\n\n3D model made in Blender 3.1 (FBX file)\n\nThis model contains:\n\nPerseus Rigged Model (Constraint Rig) (Blend File)\n\nPerseus Rigged Model (Non-Constraint Rig) (Blend \u0026 FBX File)\n\nPerseus Unrigged Model (Blend and FBX File)\n\n. 1 Gunblade\n\n. 2 Different Outfit Designs (Perseus)\n\n. 4 Color variations / Outfit (Perseus)\n\n. 4 Different Textures (Weapon)\n\n. 1  Motorcycle\n\n. 4 Texture variations (Motorcycle)\n\n1 bonus human head (with 4 different hair color variations)\n(However, if you use a human head, the total triangles become: 60,190 tris.) \n\n3D Details :\n\nPerseus details:\nSubdiv 0 :\nVerts : 12,816\nFaces : 12,334\nTris : 24,574\n\nMotorcycle details:\nSubdiv 0 \nVerts :10,507\nFaces : 10,269\nTris : 20,211","imageAlt":"3D asset Low Poly - Cybernetic Soldier Perseus - Complete","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/low-poly-cybernetic-soldier-perseus-complete","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/g6fwqkmn47TQpUGuP1Fs2PKJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0a.jpg","gridUrl":"https://media.cgtrader.com/variants/g6fwqkmn47TQpUGuP1Fs2PKJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0a.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/low-poly-cybernetic-soldier-perseus-complete","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/4215344/e599e94a59/low-poly-cybernetic-soldier-perseus-complete-3d-model-e599e94a59.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4954778","type":"listingItem","attributes":{"id":4954778,"title":"Hero Modular SciFi Character Pack","price":210.0,"description":"Game-ready \u0026 fully customizable Hero Modular SciFi Character Pack for your game. 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If you prefer, you can remove all the clothing entirely.\n- Private parts are not modeled and do not have morphs or rigging. They are applied as textures.\n- To avoid intersections between the body and clothing, the body is segmented into multiple pieces.\n- Parts covered by clothing should be turned off or hidden to reduce polygon count.\n- Full body included\n- Underwear included\n- Weapons included\n\n### **Unity**\n- Demonstration rendering scene included\n- Epic skeleton with additional bones\n- Physics not included\n- Project compatible with HDRP (High Definition Render Pipeline) and URP (Universal Render Pipeline)\n\n### **Unreal**\n- Demonstration rendering scene included\n- Epic skeleton with additional bones\n- Physics not included\n\n### **4K Textures**\n- High-quality textures in 4K resolution for enhanced detail\n- Textures are compressed for better optimization\n- Each texture set contains:\n  - BaseColor\n  - Normal\n  - Roughness\n  - Metallic\n  - Opacity\n\n---\n\n**Is it possible to use this model in Blender, Cinema 4D, AutoCAD, and other programs?**  \nYes, you can. Files in .fbx format are compatible with various platforms. However, the rig and blendshapes were created in Blender, so some software may not recognize them correctly. I'm sorry, but I can't provide support for those programs, as I don't have experience with them. The only software I provide support for are Blender, Unreal Engine, and Unity.\n\n**If I need assistance with the model, how can I get in touch with you?**  \nFeel free to send me any questions using the messaging system on CGTrader!\n\n**Is it possible to request customization? Do you accept commissions?**  \nYes, we accept customization requests! Feel free to send me your ideas, and let's discuss what you need.\n\nThank you!!\n","imageAlt":"Sci-fi Girl - Luna - GameReady 3D 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A demo animation is included.\n\n Optimized Game Ready 3D model for game engines and animation.\n\n Update 2.0 - Parametric garment, fits onto any body shape in MetaHumanCreator! Add File OA_SciFi_Clothing_p01.mhpkg, OA_SciFi_Clothing_p02, OA_SciFi_Armor_P03.\n\n MetaHuman Techwear Outfit is a parametric outfit asset created for MetaHuman characters. It is capable of resizing with your character in MetaHuman Creator in Unreal Engine. It consists of a Sci-Fi Helmet, Jacket, Pants, and Sneaker, but they are all one outfit as opposed to separate pieces. However, you can divide the project into parts (Helmet, Pants, etc.) Watch the attached video how to do it!\n\n====================================================================\n\n- Blender 4.5 project with customized materials and Rigs (UE5 Rig);\n\nIn the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.\n\n- Rigging and Skinning 3d model;\n- Metahuman for UE 5.6-5.7;\n- Added Unreal Engine 5.6-5.7 project with clothing rig and skinning adapted to the original male Manny rig (UE5). \n- PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Metallic and other;\n- Video tutorial;\n\n=====================================================================================================\n---------------------------------------------------\n\n Sci Fi Clothing Pack 01\n\n- Included textures in sizes 4096;\n- PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Specular,Scaterring and other;\n- Four color textures of SciFi clothing;\n\n The package includes:\n\n- SciFi_Helmet_p01;\n- SciFi_Jacket_p01;\n- SciFi_Pants_p01;\n- SciFi_Sneaker_p01;\n\n Full Pack - Verts 25,368; Tris 50,461;\n\n - SciFi_Helmet_p01 Verts 7,950; Tris 15,869;  - SciFi_Jacket_p01 Verts 8,941; Tris 17,760;  - SciFi_Pants_p01 Verts 7,103; Tris 14,097;  - SciFi_Sneaker_p01 Verts 1,374; Tris 2,708;\n\n Metahuman Tutorial for Pack 01 UE 5.6 - https://www.youtube.com/watch?v=KFyQcL1xYEY\u0026t=5s\n\n (In UE 5.6.1 normal maps display correctly by default, so no additional material adjustments are required.)\n\n==================================================================================================\n-----------------------------------------------\n\n Sci Fi Clothing Pack 02\n\n- Included textures in sizes 4096;\n- PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Specular,Scaterring and other;\n- Four color textures of SciFi clothing;\n\n The package 02 includes:\n\n- SciFi_Helmet_p02;\n- SciFi_Jacket_p02;\n- SciFi_Pants_p02;\n- SciFi_Sneaker_p02;\n\n Full Pack - Verts 36,323; Tris 72,238;\n\n - SciFi_Helmet_p01 Verts 8,467; Tris 16,842;  - SciFi_Jacket_p01 Verts 8,047; Tris 15,940;  - SciFi_Pants_p01 Verts 15,687; Tris 31,268;  - SciFi_Sneaker_p01 Verts 2,061; Tris 4,094;\n\n Metahuman Tutorial for Pack 01 UE 5.6-5.7  https://www.youtube.com/watch?v=BRafHFBq3Fo\u0026t=4s\n\n (In UE 5.6.1 normal maps display correctly by default, so no additional material adjustments are required.)\n\n====================================================================================\n--------------------------------------------------\n  Sci-Fi Military Armor Pack 03\n\n- PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Specular,Scaterring and other;\n- 7 color textures of SciFi clothing;\n- Included textures in sizes 4096;\n\n The package 03 includes:\n\n- SciFi_Helmet_P03;\n- SciFi_ChestArmor_P03;\n- SciFi_Pants_P03;\n- SciFi_Sneaker_P03;\n\n - SciFi_Helmet_p03 Verts 5,448; Tris 10,906;  - SciFi_ChestArmor_p03 Verts 12,026; Tris 23,911;  - SciFi_Pants_p03 Verts 7,212; Tris 14,322;  - SciFi_Sneaker_p03 Verts 4,896; Tris 9,784;\n\n==============================================================================================================================\n\n Question: Why did all clothing (helmet, pants, armor) become a single mesh after creating a MetaHuman 5.6 character, and how to split it in Blender?\n\n Answer:This is not a mistake of the model author — MetaHuman Creator automatically merges all meshes into one on export.\n\n Solution: export the character to Blender, split the parts, and import back to Unreal.\n\n Full step-by-step tutorial is in my video (link included). https://www.youtube.com/watch?v=9PGSc08T97Y\u0026t=15s\n\n=============================================================================================================\n Please follow the instructions(MetaHuman version 5.6 and above ) to successfully import the outfit with the correct textures:\n\n 1) Create a folder called \"Outfits\" and a subfolder \"SciFi_Clothing_p02\" and \"SciFi_Clothing_p01\" and \"SciFi_Armor_P03\". In this way Outfits\\SciFi_Clothing_p02 and SciFi_Clothing_p01and SciFi_Armor_P03\n\n 2) Transfer the file - OA_SciFi_Armor_P03 to the created folder - SciFi_Armor_P03. Transfer the file - OA_SciFi_Clothing_p02 to the created folder - SciFi_Clothing_p02 and Transfer the file - OA_SciFi_Clothing_p01.mhpkg to the created folder - SciFi_Clothing_p01 \n\n 3) Transfer the WL (WI_OA_SciFi_Armor_P03) file to MetaHumanCreator. 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A demo animation is included.\n\n Update 2.0 - Parametric garment, fits onto any body shape in MetaHumanCreator! Add File OA_SciFi_Pants_P03.mhpkg\n\n MetaHuman Techwear Outfit is a parametric outfit asset created for MetaHuman characters. It is capable of resizing with your character in MetaHuman Creator in Unreal Engine.\n\n======================================================================\n\n Please note that the video shows a complete set of Sci-Fi clothing!\n\n https://www.youtube.com/watch?v=DB8tmSsNdPA\u0026t=35s\n\n The package includes:\n\n- SciFi_Pants_P03 (Rigged);\n\n=====================================================================\n\n Optimized Game Ready 3D model for game engines and animation.\n\n-  Blender 4.5 project with customized materials and Rigs (UE5 Rig);\n\n In the Blender file, the metric system is configured for export to Unreal Engine! 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