1/16
Ricka – Body Horror CreatureGame-ready horror character with a full Rigify control rig and clean game skeleton for Unreal Engine.Ricka is a disturbing humanoid creature designed in a dark body horror style. Perfect for horror games, cinematic trailers, indie projects, and atmospheric scenes.What’s included:Game-ready low poly modelRigify Control Rig (full animation controls)Clean Game Rig (optimized for export and retargeting)Baked animation (mouth open + return to rest pose)FBX with animationFBX without animation (clean game skeleton)Blender 5.2 file with Control Rig + Game Rig linked via constraintsBasic studio lighting setupRead me!! txt
The Blend file also contains corrective shape keys that can be baked and exported along with the baked animation to an FBX file.
This model is not set up for retargeting in Unreal Engine.Retargeting works only inside Blender (using the included Control Rig + Game Rig setup).Polycount:
Textures:1K, 2K and 4K UDIM texturesSeparate 2K eye texturesTechnical info:Faces: 44,930Vertices: 45,498Triangles: 89,690Clean topologyGame-ready hierarchyPerfect for:Horror gamesBody horror projectsAtmospheric cinematicsCreature designThe model is ready for animation, retargeting and direct use in Unreal Engine.
REVIEWS & COMMENTS
accuracy, and usability.
