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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Posed full-body 3D scan of an ice hockey player in uniform holding a hockey stick. The figure can be used in hockey-related scenes, sports artwork, still renders and diorama compositions. Choose a placement and surrounding equipment that suit the supplied stance.
The listed downloads include OBJ, FBX, STL and WRL archives, with PNG image data assigned to the WRL archive. The technical settings specify polygon mesh geometry and non-overlapping UVs. Check imported dimensions and orientation, then reconnect material and texture paths as needed in your application before rendering.
For games and interactive environments, assess the selected file’s geometry density and performance and prepare any required simplification. Animation requires appropriate rigging and deformation work. For STL printing, inspect the geometry in a slicer, choose the final size and prepare orientation and supports, paying attention to the hockey stick, hands and other small details. Contact 3dfarm with questions about the character or the listed formats.