Realistic female hands and arms wearing nitrile gloves: a Blender-native 3D model built for medical visualization, cosmetic product renders, clinical photography, and character close-ups where a gloved hand is the subject.
Light skin tone, subtle Particle Hair, and a node-driven glove color system with eight built-in presets and a custom color input. No external glove texture required. Switch colors directly from the material node. PBR skin textures up to 8K EXR, UDIM UVs, and the full AXIS Rig (Rigify-based) for IK/FK posing and animation. FBX, GLB, USDZ, and multi-LOD OBJ exports included for broader pipeline support.
Geometry
- Base mesh: 8,506 vertices / 16,792 triangles (subdivision not applied) - arm + glove meshes combined
- Quad-only topology, subdivision-ready, previewed at Subdivision Level 3
- UDIM UV layout
Textures (PBR)
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8K 32-bit EXR: Displacement map, Normal map
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4K: Base Color, Roughness
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2K: Subsurface / Scatter
- All textures packed into the .blend file
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Glove base color: node-driven, 8 built-in presets + custom color input (no PNG required)
Glove Color Presets
- Medical Blue, Light Blue, Royal Blue
- Tattoo Black, Exam Purple
- Lab White, Clinical Green, Cosmetic Pink
- Custom Color input for any value
AXIS Rig (Rigify-based)
- IK/FK switching per limb, bone layers panel, driver-driven muscle and joint deformation
- Built on Rigify - no extra addons required beyond what ships with Blender
- Pose-ready for character animation, product visualization, and cinematic renders
- Compatible with the AXIS Core addon for retargeting animation from Mixamo, ActorCore, Unreal, HumanIK, and DAZ (sold separately)
AXIS Panel (free with every AXIS model)
- IK/FK switching and snap (transfer poses between IK and FK without visual displacement)
- Pose tools: reset, copy, paste, mirror, bilateral flip
- Viewport simplify toggle with subdivision and particle density controls
- Rig selector for multi-character scenes
- Bone group visibility toggles, auto-update checker
Hair
- Particle Hair with Children (.blend only)
Requirements
- Blender 4.0 or higher
- Rigify (included with Blender)
Files Included
- .blend - Blender-native, self-contained, all PBR textures packed, preview HDRI included
- FBX / GLB / USDZ - deform bones rig, Base Color, Roughness, Normal map embedded
- OBJ pack - right arm, 4 LOD levels (LOD0-LOD3), mesh and UVs only
- Backup_Files.zip - raw texture files + AXIS_Panel.py addon backup
Note: The .blend file includes the full AXIS Rig (Rigify-based) with IK/FK controls, bone layers panel, driver-driven deformation, and Particle Hair. FBX, GLB, and USDZ exports include deform bones and shapekeys only - no IK/FK controls, no panel, no drivers, and no hair. These are Blender-native features.
Part of the VERSA series. Browse the full series on my profile.
Documentation: https://www.axisproject.co/documentation