V-ARM 01 - Realistic Male Hands & Arms for Blender
Realistic male hands and arms 3D model for Blender, built for close-up renders where believable hands matter. V-ARM 01 combines photoreal skin detail, muscular definition, 8K PBR textures, UDIM UVs, and a full AXIS Rig (Rigify-based) for cinematic shots, product visualization, and jewelry close-ups.
Blender-native and ready to pose, the model includes quad-only topology, UDIM UVs, and a subdivision-ready mesh previewed up to Level 3. PBR textures up to 8K EXR cover displacement, normal, base color, roughness, and subsurface scatter. The included AXIS Rig adds IK/FK switching and driver-driven deformation, with FBX, GLB, USDZ, and multi-LOD OBJ exports for broader pipeline support.
Geometry
- Base mesh: 9,002 vertices / 17,952 triangles (subdivision not applied)
- Quad-only topology, subdivision-ready, previewed at Subdivision Level 3
- UDIM UV layout
Textures (PBR)
-
8K 32-bit EXR: Displacement map, Normal map
-
4K: Base Color, Roughness
-
2K: Subsurface / Scatter
- All textures packed into the .blend file
AXIS Rig (Rigify-based)
- IK/FK switching per limb, bone layers panel, driver-driven muscle and joint deformation
- Built on Rigify - no extra addons required beyond what ships with Blender
- Pose-ready for character animation, product visualization, and cinematic renders
- Compatible with the AXIS Core addon for retargeting animation from Mixamo, ActorCore, Unreal, HumanIK, and DAZ (sold separately - https://superhivemarket.com/products/axis-core-addon-for-blender)
AXIS Panel (free with every AXIS model)
- IK/FK switching and snap (transfer poses between IK and FK without visual displacement)
- Pose tools: reset, copy, paste, mirror, bilateral flip
- Viewport simplify toggle with subdivision and particle density controls
- Rig selector for multi-character scenes
- Bone group visibility toggles, auto-update checker
Hair
- Particle Hair with Children (.blend only)
Requirements
- Blender 4.0 or higher
- Rigify (included with Blender)
Files Included
- .blend - Blender-native, self-contained, all PBR textures packed, preview HDRI included
- FBX / GLB / USDZ - deform bones rig, Base Color, Roughness, Normal map embedded
- OBJ pack - right arm, 4 LOD levels (LOD0-LOD3), mesh and UVs only
- Backup_Files.zip - raw texture files + AXIS_Panel.py addon backup
Note: The .blend file includes the full AXIS Rig (Rigify-based) with IK/FK controls, bone layers panel, driver-driven deformation, and Particle Hair. FBX, GLB, and USDZ exports include deform bones and shapekeys only - no IK/FK controls, no panel, no drivers, and no hair. These are Blender-native features.
Part of the VERSA series. Browse the full series on my profile.
Documentation: https://www.axisproject.co/documentation