Realistic Neutral ArmsOMNIA Customizable Edition | Optimized for Blender 4+ Cycles
Fully rigged realistic arms crafted for cinematic-quality rendering in Blender’s Cycles, with advanced customization options for skin tones, tattoos, and nail designs.
Built with the OMNIA System.
Balanced, athletic arms with soft anatomical detail and neutral skin tone.
Subtle veins and surface texture add realism, with short, natural nails and smooth shading suitable for any character type.
High-Resolution Sculpted Topology
- Multiresolution modifier with 3 levels of sculpt detail
- Clean quad-based mesh, no n-gons
- Well-organized UVs for precise bake and texture management
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8,586 Vertices / 17,120 Triangles (Base Mesh)
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548,034 Vertices / 1,095,680 Triangles (Multires Mesh)
High-Resolution Textures
- Fine details baked into 8K displacement and normal maps
- PBR textures in 4K: Albedo, Roughness, Specular, etc.
- Optimized for realistic lighting and physically-accurate shading
AXIS Rig System (Rigify-Based)
- Advanced IK/FK rig for arms and partial torso
- Bone-driven shape key corrections for smooth deformation
- Organized bone layers and constraints to avoid distortion
- Fully compatible with AXIS Core Add-on
AXIS Core Add-on *(Not Included)*
- Integrated retarget engine compatible with Mixamo, ActorCore, Unreal, HumanIK, and DAZ Genesis 9/8/3
- Pose & Animation Library with viewport thumbnail previews
- Quick Load & Bake tool for automatic FBX/GLTF retargeting
- Advanced Pose Tools for resetting, mirroring, and managing IK/FK transitions directly within the rig
Buy here:
https://www.artstation.com/a/51211534
Particle Hair System
- Full particle setup for realistic arm hair
- Editable hair materials optimized for Cycles
Customization Features
- Fully modular shader system with grouped node controls
- Skin tone customization via Custom Tone sliders and presets (Albino, Tan, Ebony, etc.)
- Independent palm and knuckle brightness adjustment
Tattoo System
- Editable PSD template: Arms_Template.psd
- Tint, bump, and blend strength controls for realistic ink behavior
Nail System
- Editable PSD template: Nails_Template.psd
- Independent nail color and style per hand
- Relief and gloss control for stylized or natural finishes
Advanced Materials
- Physically-based materials using Principled BSDF
- Fully editable grouped node networks for precise fine-tuning
- Material zones include arms, tattoos, and nails
Included Files
- .blend file with all rigs, materials, and configurations
- textures.zip containing textures
- AXIS_Panel.py — Backup copy of the bone-layer panel integrated directly into the scene
DocumentationFull guide and workflow overview:
https://sites.google.com/view/a-solano/documentation
Other VersionsIf you’re looking for the Real-Time or Cinematic Edition, check my profile for the available listing.
If not yet published, it may still be in development.