DESCRIPTION

A high-quality Woodman character model fully compatible with MetaHuman, including the face. It features a custom-built Control Rig with FK/IK systems for all limbs, picker widgets for intuitive control, and additional widgets for adjusting mass and various procedural parameters such as material properties, morph targets, and particle effects.

The physics are meticulously hand-tuned to achieve realistic and visually appealing simulations, both in-game and within the Control Rig. The mesh is optimized and includes four LODs for efficient performance.

Modularity: the character is available both as separate interchangeable parts and as a single unified mesh.

Please note that if you plan to use this asset in the Human Meta editor, you will need to enable the following built-in add-ons.

MetaHuman Animator Calibration Processing

MetaHuman Core Tech

MetaHuman Creator (Beta)

MetaHuman Live Link

MetaHuman SDK

MetaHumanRuntime (Experimental)

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Woodman Low-poly 3D model

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File formats
UASSET
UnrealEngine<br />Version: 5.6<br />File Size: 756 MB
PT
PyTorch<br />File Size: 756 MB
JSON
JSON<br />File Size: 756 MB
PNG
PNG<br />File Size: 756 MB
BLEND
Blender<br />Version: 5.0 - Renderer: Eevee 1<br />File Size: 657 MB
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60000 polygons
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/ 60000 vertices
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