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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Update 3.0:
A version created in UE 5.4.4 has been added. The model's skin has also been refined.The skin has been configured in greater detail. Clothing textures have been refined.
Update 2.0
Added version 5.0.3 and above. Character got support for version 5 skeleton. hierarchy and proportions are the same.
Added armor rig, now it moves realistically, but stretching and not falling through the legs (Works only in version 5.0 and above)
Update 1.1
Added models without additional bones.
Added facial target morphs (ARKit system + some of my blanks (rage, sadness, etc.))
3d model of a realistic character Heretic.
A character in armor consists of many separate parts that you can combine in your own way. (32 parts).
Customizable materials.
Physical model for hip armor
Physical model for the fabric on the hood and skirt.
The character is well suited for fantasy games as an enemy, boss or NPC.
Additional bones have been added to the epic Skeleton without breaking the hierarchy:
Face bones, eyes, eyebrows, jaw.
Armor bone.
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of characters: 6
Vertex counts of characters: 31 462
Number of Materials and Material Instances:
8 Materials
4 Material Instances
Number of Textures: 21
Texture Resolutions: (2048-4096)
Supported Development Platforms:
Windows: Yes
Mac: Yes
Rig is made using plugin Auto Rig Pro