DESCRIPTION

Off-road Buggy PBR 3D model

Modeled with Blender v3.0.0,

Rendering with Blender v3.0.0 (Cycles).

Compatible with Evee, Unity HDRP/URP/Standar Render Pipeline, UE4/ UE5.

Model Specifications :

Polygons/Faces : 188,635.Vertices : 213,611.Objects : 98.Formats : .Blend, .FBX, .DAE, .OBJ, .mtl.

Textures Specifications :

Textures Sets : 12

Sets : Axle, Buggy Body , Chassis, Driveshafts, Engine01, Engine02, Interior, Lights, Rims, Tires, Brakes, Dampers.

Materials : 13

Textures per Textures Sets : 7,

_BaseColor, _MetallicMap, _HeightMap, _AmbientOcclusionMap, _NormalMap(OpenGL), _NormalMap(DirectX), _RoughnessMap.

Scene Specifications :

Rendering scene is inclueded in the package.

Objects have their pivot point proprely placed and oriented.

Objects and materials are properly named.

Objects are separated in groups. Every moving piece is a unique mesh.

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Off-road Buggy PBR 3D model Low-poly 3D model

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Native file format
BLEND3 files
Size: 226 MB
Cycles | 3.0.0
Cycles | 3.0.0
Cycles | 3.0.0
Exchange formats
OBJ
OBJ | 8 files<br />File Size: 648 MB
FBX
Autodesk FBX | 5 files<br />File Size: 434 MB
DAE
Collada | 5 files<br />File Size: 435 MB
TEXTURES
Textures | 2 files<br />File Size: 305 MB
HRD
High-Res Renderings<br />File Size: 89.9 MB
Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
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UV Mapping
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
188635 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 213611 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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