DESCRIPTION

Additional compatibility information:

This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.**

Description:

Dark Fantasy Church Environment with 186 Unique Meshes. Including all showcased and high-quality assets. With a good level of detail and optimized for Game Ready Projects.Creative Direction by Leartes Team, Environment made by talented Artist “Sergi Salas”If you want to populate your game environments or any Virtual Production levels, here is the pack that you can use to get high-quality visuals and well-optimized assets.

Technical details:

Features:

  • 186 Unique Meshes
  • Attention to Detail / AAA Quality
  • Controllable parameters in Materials
  • High-Quality Assets
  • Game ready/Optimized
  • Unique Concepts of Assets
  • High Attention to Details

Material Variations For Some Assets

Texture Sizes:

  • 4096
  • 2048
  • 1024

Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets

Collision: Yes, Custom collisions for complex assets

LODs: Yes, 3 LODs for complex assets

Average Poly Count: around 1K up to 48K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Altar, Candles, Chains, Coins, Skeleton Sculpture, Vase, Flags, Fire Torch, Bones etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Ground, Walls, Windows, Coloumns, Archs, Roofs etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Number of Meshes: 186 Unique Meshes

Number of Materials: 40

Number of Textures: 130

Supported Development Platforms: All Platforms

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Dark Fantasy Church Environment Low-poly 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ<br />File Size: 4.38 GB
UNITYPACKAGE
Unity 3D<br />Version: 2021.3.6f1<br />File Size: 4.38 GB
MAX
Autodesk 3ds Max<br />File Size: 4.38 GB
MAT
mat<br />File Size: 4.38 GB
FBX
Autodesk FBX<br />File Size: 4.38 GB
PNG
PNG<br />File Size: 4.38 GB
PDF
PDF<br />File Size: 4.38 GB
EXR
EXR<br />File Size: 4.38 GB
JPG
JPG<br />File Size: 4.38 GB
SVG
SVG<br />File Size: 4.38 GB
PSD
Adobe Photoshop<br />File Size: 4.38 GB
MP4
MP4<br />File Size: 4.38 GB
AI
Adobe Illustrator<br />File Size: 4.38 GB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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3D Features
Animated
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Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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3D printing
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Model is not 3D printable
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Unwrapped UVs
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