The Ocean Animals Pack comes with 5 creatures, each with their own procedural spline animation systems, which procedurally animate bone rotations to bend & roll around corners, and dynamically change speed. There are roughly 20 variables for each animal system. The Cuttlefish also dynamically changes its camouflage based on the physical material on the surface below it.
Download UE4 Demo: http://bit.ly/OceanAnimalsPackVol1Demo
The package includes a Dolphin, Stingray, Cuttlefish, Manta Ray and an Orca (Killer Whale). The Orca contains 6 animations: gliding, swim slow, swim fast, beached, begging & eating. The Dolphin animations include gliding, swim slow & swim fast. All other creatures contain gliding and swim fast animations.
Each animal has between 3 & 4 LODS. The Orca & Dolphin include Dry & Wet Materials. The Material parents have been planned in advance to allow maximum tweaking so you can adjust your material instances with complete control. The Dolphin and Cuttlefish also include Vertex Animations compatible with the Fish School System.
Additionally, a demo scene has been included with 3 Rock Static Meshes that have 3 material types: Standard rock, Sandy & Very Sandy. The sand on these rocks is vector based, so it only appears on the top of the rocks. The scene also includes a Terrain Material with 2 layers, Underwater PostProcess Settings, Caustic Lighting, Fog, and Depth of Field.
Spline Animation Blueprint controls: Movement speeds for slow and fast modes Animation Playrates for slow and fast Timing for how long to swim slow and fast Randomness multiplier of timing Acceleration speed Deceleration speed Roll speed Roll intensity Mesh Scale Starting Distance Toggle dynamic speed or maintain a constant speed. Constant speed Play Rate, Movement Speed & Animation Intensity Scaled to Epic skeleton: Yes
Rigged to Epic skeleton: **No **Characters: **5 including Physics Assets, & a Minimum of 2 Materials each. **Number of Animations: 14 Vertex Animations: 2 Animation types: **In-place **Orca Animations: **Glide, Swim Slow, Swim Fast, Beached, Beached Begging, Beached Eating **Dolphin Animations: Gliding, Swim Slow, Swim Fast **Stingray, Manta Ray & Cuttlefish Animations: **Glide, Swim Fast
Vertex counts of characters: **Orca (7808), Dolphin (6694), Manta Ray (5388), Stingray (3580), Cuttlefish (5810) **Number of Materials: 33 Texture Resolutions: (4) 4096, (11) 2048, (8) 1024, (10) 512, (3) 256, (10) Vertex Animation Textures Environment: **1 Terrain Material & 3 Rock Static Meshes **Supported Platforms: Desktop PC/Xbox 1/PS4/HTC Vive/Oculus Rift Documentation Included: Yes, in Blueprints