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3D model of an anthro wolf made in Blender (.Blend) that I named Natalie. Rig , Hair and Fur only in blender, other formats only model mesh
=========================Textures==========================
- Body Texture: 4096x 4096
- Head Texture: 4096x 4096
- Eye Resolution: 2048x2048
- Panty resolution: 4096x4096
- Pant resolution:4096x4096
- Shirt resolution: 4096x4096
========================NormalMaps========================
Mappings applied to tongue, nose, eyes, mouth inside (Normal map, Heitgh, roughness map.)
===========================RIG=============================
the model has rigged with full face rig (shown in test video)
the model has drivers for (eyes blinking, mouth, nose, breathing)
rig available only in blender
===========================MODEL==========================
Mesh: ( Body , eyes , tonque , teeth and clothes )
Body Polygons: 28,456
Polygons of all clothes : 20444
===========================RENDER==========================
The model is being rendered in cycles (With some post processing settings)
============================FUR=============================
The model contains 18 Fur divisions ( Hair Particle system )
(Body , head , tail , hair etc...)
==========================FORMATS===========================
The model is native to Blender 3.3 and other formats like ( .FBX .OBJ .STL .DAE )
REVIEWS & COMMENTS
accuracy, and usability.
