DESCRIPTION

DESCRIPTION----------------------------------------Virtual Creator----------------------------------------

Photo realistic forest animals´ 3d models.Ready to render with default scanline renderer and created in 3ds max. Various formats.

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FEATURES :

  • Many animation frames including jumping, walking, running, grassing, charging, throtling, kneeling and more. (previews do not show entire animations)

  • 15 animals.

  • Good geometry based on Polygonal quads and tris.

  • All objects named.

  • Layer management.

  • No post work on render previews.

  • mesh smoothing subdivision can be applied.

  • Includes body, tongue, mouth, teeth, eyes,horns and rig.

  • No any extra plugin needed to open the scenes.

  • 3DS MAX 2017 or 2020 is advised to render, but some models can be opened with earlier versions..

Other earlier max version formats may be provided for more recent models.

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FILE FORMATS :

  • Max (animated)
  • Fbx (animated)
  • Obj

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TEXTURES FORMATS AND RESOLUTION :

Large resolution textures :

4096 px and 8192 px maps.

diffuse ,specular, bump, normal and reflection.

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RIGGING NOTES :

Bone skeletal system with controllers.

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Obj files have no rig or animation.

HAIR AND FUR NOTES :

Hair and fur modifier applied. No extra plugins required to render fur.

You can increase the hair count.

Non-native file ( .fbx, .obj) come without fur.

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POLYCOUNTS :

*.Max, .fbx, .obj :

Moose:

19384 polygons 18818 vertices

Wolf:

19554 polygons
18424 Vertices

Bison body:

18960 polygons (in low poly)18195 vertices

Black Bear

Polygons: 10878Vertices: 10873

Brown Bear:

Polygons: 9818Vertices: 8746

Boar body:

Polygons: 2130Vertices: 2043

Mountain Lion:

Polygons: 33711 vertices: 34129

Fox:

polys 18356 verts 18215

Capybara:

polys 40336 verts 20340

Cassowary:

polys 18871 verts 17897

Deer:

polys 22000 verts 21451

Green Boa body:

polys 4067 verts 4050

Red Squirrel:

polys 10052 - not including the nose hairsverts 9488 - not including the nose hairs

Brown Eagle:

polys 19591 verts 25252

Bald Eagle:

polys 19591 verts 25252

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MORE NOTES:

Low levels of bump and normal map are recommended.

When opening max file, you should ignore any missing external files warning: it may say that one map is missing, but it is not; all maps are within max folder and applied to the models. Just click Continue.

Use the maps in max zipped folder for fbx and obj.

A few FBX files may appear with few objects a bit out of place. It is simply corrected by positioning.

Other earlier max version formats may be provided.

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Native file format
MAX15 files
Size: 4.17 GB
Default (Scanline) | 2017
Default (Scanline) | 2017
Default (Scanline) | 2017
Default (Scanline) | 2017
Default (Scanline) | 2017
Default (Scanline) | 2017
Default (Scanline) | 2017
Default (Scanline) | 2017
Default (Scanline) | 2017
Default (Scanline) | 2017
Default (Scanline) | 2017
Default (Scanline) | 2017
Default (Scanline) | 2017
Default (Scanline) | 2017
Default (Scanline) | 2017
Exchange formats
BLEND
Blender | 2 files<br />File Size: 286 MB
OBJ
OBJ | 2 files<br />File Size: 54.7 MB
FBX
Autodesk FBX | 4 files<br />Version: 2019<br />File Size: 198 MB
ABC
Alembic<br />File Size: 54.1 MB
PNG
PNG<br />File Size: 199 MB
JPG
JPG<br />File Size: 199 MB
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